Searched defs:bNeed (Results 1 – 2 of 2) sorted by relevance
137 FASTBOOL bNeed=aGeo.nDrehWink!=0 || aGeo.nShearWink!=0 || nEckRad!=0; in PaintNeedsXPoly() local
169 FASTBOOL bNeed=aGeo.nDrehWink!=0 || aGeo.nShearWink!=0 || meCircleKind==OBJ_CCUT; in PaintNeedsXPolyCirc() local
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