Searched defs:bTwoSidedLighting (Results 1 – 3 of 3) sorted by relevance
54 bool bTwoSidedLighting) in ImpSdrSceneAttribute()105 bool bTwoSidedLighting) in SdrSceneAttribute()
375 sal_Bool bTwoSidedLighting = false; in export3DSceneAttributes() local
905 …const bool bTwoSidedLighting(((const Svx3DTwoSidedLightingItem&)rSet.Get(SDRATTR_3DSCENE_TWO_SIDED… in createNewSdrSceneAttribute() local
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