Searched defs:switchBuffer (Results 1 – 9 of 9) sorted by relevance
118 …::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeExcepti… in switchBuffer() function in nullcanvas::SpriteCanvas
186 ::sal_Bool DeviceHelper::switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll ) in switchBuffer() function in nullcanvas::DeviceHelper
88 ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) in switchBuffer() function in vclcanvas::SpriteDeviceHelper
142 …::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeExcepti… in switchBuffer() function in vclcanvas::SpriteCanvas
144 …::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeExcepti… in switchBuffer() function in dxcanvas::SpriteCanvas
207 ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) in switchBuffer() function in dxcanvas::SpriteDeviceHelper
101 ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) in switchBuffer() function in cairocanvas::SpriteDeviceHelper
138 …::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeExcepti… in switchBuffer() function in cairocanvas::SpriteCanvas
141 …virtual ::sal_Bool SAL_CALL switchBuffer( ::sal_Bool bUpdateAll ) throw (::com::sun::star::uno::Ru… in switchBuffer() function in canvas::BufferedGraphicDeviceBase
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