Searched refs:BlendMode (Results 1 – 6 of 6) sorted by relevance
213 getCurrentContext().BlendMode = nMode; in setBlendMode()278 rContext.BlendMode == rendering::BlendMode::NORMAL ); in strokePath()303 rContext.BlendMode == rendering::BlendMode::NORMAL ); in fillPath()322 rContext.BlendMode == rendering::BlendMode::NORMAL ); in eoFillPath()
98 sal_Int8 BlendMode; member113 BlendMode(0), in GraphicsContext()136 BlendMode == rRight.BlendMode && in operator ==()166 ^ size_t(rGC.BlendMode) in operator ()()
39 BlendMode.idl \
36 constants BlendMode
461 if( rThisGC.BlendMode == rNextGC.BlendMode && in visit()
391 if( rThisGC.BlendMode == rNextGC.BlendMode && in visit()
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