Searched refs:F_ADD_MODE (Results 1 – 4 of 4) sorted by relevance
907 nFlags |= F_ADD_MODE; in MouseButtonDown()948 nFlags |= F_ADD_MODE; in MouseButtonDown()1111 nFlags &= ~(F_ADD_MODE); in Tracking()1133 sal_Bool bAdd = (nFlags & F_ADD_MODE) ? sal_True : sal_False; in Tracking()1175 SelectRange( pAnchor, pNewCursor, (nFlags & F_ADD_MODE)!=0 ); in SetCursor_Impl()1220 nFlags |= F_ADD_MODE; in KeyInput()1341 if( nFlags & F_ADD_MODE ) in KeyInput()1342 nFlags &= (~F_ADD_MODE); in KeyInput()1344 nFlags |= F_ADD_MODE; in KeyInput()2986 nFlags &= (~F_ADD_MODE); in DeselectAllBut()[all …]
1365 nFlags |= F_ADD_MODE; in MouseButtonDown()1445 nFlags &= ~(F_RUBBERING | F_ADD_MODE); in MouseButtonUp()1512 sal_Bool bAdd = (nFlags & F_ADD_MODE) ? sal_True : sal_False; in MouseMove()1525 sal_Bool bInAddMode = (sal_Bool)((nFlags & F_ADD_MODE) != 0); in KeyInput()1636 if( nFlags & F_ADD_MODE ) in KeyInput()1637 nFlags &= (~F_ADD_MODE); in KeyInput()1639 nFlags |= F_ADD_MODE; in KeyInput()3962 nFlags &= ~(F_RUBBERING | F_ADD_MODE); in EndTracking()
59 #define F_ADD_MODE 0x0008 macro
52 #define F_ADD_MODE 0x00000020 macro
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