Searched refs:GetFirstOutputDevice (Results 1 – 17 of 17) sorted by relevance
191 OutputDevice* pOutDev = this->GetFirstOutputDevice(); in ReInit()240 …this->SdrView::PickObj(rPnt, lcl_getHitTolerance( this->GetFirstOutputDevice() ), pRet, pSdrPageVi… in getHitObject()402 OutputDevice* pOutDev = this->GetFirstOutputDevice(); in Notify()415 OutputDevice* pOutDev = this->GetFirstOutputDevice(); in Notify()
209 OutputDevice* pDev = pHdlList->GetView()->GetFirstOutputDevice(); in onMouseEnter()232 …mnTip = Help::ShowTip( static_cast< ::Window* >( pHdlList->GetView()->GetFirstOutputDevice() ), aS… in onMouseEnter()387 OutputDevice* pDev = mrView.GetFirstOutputDevice(); in createOverlayImage()422 OutputDevice* pDev = mrView.GetFirstOutputDevice(); in addCustomHandles()
194 DeleteWindowFromPaintView(GetFirstOutputDevice() /*GetWin(0)*/); in ~View()1412 Window* pWindow = dynamic_cast< Window* >(GetFirstOutputDevice()); in ChangeMarkedObjectsBulletsNumbering()
185 OutputDevice* SdrPaintView::GetFirstOutputDevice() const in GetFirstOutputDevice() function in SdrPaintView491 pOut = GetFirstOutputDevice(); in ImpGetMinMovLogic()505 pOut = GetFirstOutputDevice(); in ImpGetHitTolLogic()
312 pOut = GetFirstOutputDevice(); in PickAnything()349 pOut = GetFirstOutputDevice(); in PickAnything()
584 if (pOut==NULL) pOut=GetFirstOutputDevice(); //GetWin(0); in PickGluePoint()
78 pOut = GetFirstOutputDevice(); in GetViewCenter()
1355 OutputDevice* pOut=pView==NULL ? NULL : pView->GetFirstOutputDevice(); // GetWin(0); in MovCreate()2271 OutputDevice* pOut = pView->GetFirstOutputDevice(); in EndCreate()
1156 OutputDevice* pOut=GetFirstOutputDevice(); in ForceRefToMarked()
2094 if (pOut==NULL) pOut=rPV.GetView().GetFirstOutputDevice(); // GetWin(0); in ImpFindConnector()
146 OutputDevice* pOD = pView->GetFirstOutputDevice(); // GetWin( 0 ); in Construct()
255 OutputDevice* GetFirstOutputDevice() const;
676 ::Window* pWindow = dynamic_cast< ::Window* >( getView().GetFirstOutputDevice() ); in OpenPopup()
252 OutputDevice* pOutDev = mpSdrView->GetFirstOutputDevice(); in insertSelectedFontwork()
1054 ::Window* pOutWin = static_cast< ::Window*>(rView.GetFirstOutputDevice()); // GetWin( 0 ); in CreateAnimObj()
1458 OutputDevice* pOut = GetFirstOutputDevice(); //GetWin(0); in Start3DCreation()
1958 OutputDevice* pOutDev = mpView->GetFirstOutputDevice(); in updateSelectionOverlay()
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