Searched refs:ImpSaveBackground (Results 1 – 2 of 2) sorted by relevance
185 …void OverlayManagerBuffered::ImpSaveBackground(const Region& rRegion, OutputDevice* pPreRenderDevi… in ImpSaveBackground() function in sdr::overlay::OverlayManagerBuffered515 ((OverlayManagerBuffered*)this)->ImpSaveBackground(rRegion, pPreRenderDevice); in completeRedraw()
71 void ImpSaveBackground(const Region& rRegion, OutputDevice* pPreRenderDevice = 0L);
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