Searched refs:WW8_SHD (Results 1 – 8 of 8) sorted by relevance
478 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct488 WW8_SHD(){ aBits = 0; } in WW8_SHD() argument
505 struct WW8_SHD // struct SHD fehlt in der Beschreibung struct515 WW8_SHD() : maBits(0) {} in WW8_SHD() function
127 WW8_SHD* pSHDs;1165 pSHDs = new WW8_SHD[nWwCols]; in WW8TabBandDesc()1166 memcpy( pSHDs, rBand.pSHDs, nWwCols * sizeof( WW8_SHD ) ); in WW8TabBandDesc()1637 pSHDs = new WW8_SHD[nWwCols]; in ReadShd()1638 memset( pSHDs, 0, nWwCols * sizeof( WW8_SHD ) ); in ReadShd()3141 WW8_SHD& rSHD = pActBand->pSHDs[nWwIdx]; in SetTabShades()
81 struct WW8_SHD;551 SwWW8Shade(bool bVer67, const WW8_SHD& rSHD);
1621 bool WW8Export::TransBrush(const Color& rCol, WW8_SHD& rShd) in TransBrush()1624 rShd = WW8_SHD(); // alles Nullen : transparent in TransBrush()1662 WW8_SHD aSHD; in CharBackground()4098 WW8_SHD aSHD; in FormatBackground()
3980 WW8_SHD aSHD; in Read_CharShadow()4681 SwWW8Shade::SwWW8Shade(bool bVer67, const WW8_SHD& rSHD) in SwWW8Shade()4835 WW8_SHD aSHD; in Read_Shade()
1084 bool TransBrush(const Color& rCol, WW8_SHD& rShd);
2536 WW8_SHD aShd; in TableBackgrounds()
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