Searched refs:aAllItems (Results 1 – 1 of 1) sorted by relevance
420 SfxAllItemSet aAllItems( _rSet ); in lcl_translateUnoStateToItem() local421 TransformParameters( _nSlot, aComplexState, aAllItems ); in lcl_translateUnoStateToItem()422 const SfxPoolItem* pTransformed = aAllItems.GetItem( nWhich ); in lcl_translateUnoStateToItem()
Completed in 19 milliseconds