Searched refs:aDiv (Results 1 – 11 of 11) sorted by relevance
136 B2DHomMatrix aDiv(rMatA); in operator -() local137 aDiv -= rMatB; in operator -()138 return aDiv; in operator -()
143 B3DHomMatrix aDiv(rMatA); in operator -() local144 aDiv -= rMatB; in operator -()145 return aDiv; in operator -()
78 …ector2D operator/(const Vector2D& rVec) const { Vector2D aDiv(*this); aDiv /= rVec; return aDiv; } in operator /() local
276 B2I64Tuple aDiv(rTupA); in operator /() local277 aDiv /= rTupB; in operator /()278 return aDiv; in operator /()
281 B2ITuple aDiv(rTupA); in operator /() local282 aDiv /= rTupB; in operator /()283 return aDiv; in operator /()
320 B2DTuple aDiv(rTupA); in operator /() local321 aDiv /= rTupB; in operator /()322 return aDiv; in operator /()
313 B3I64Tuple aDiv(rTupA); in operator /() local314 aDiv /= rTupB; in operator /()315 return aDiv; in operator /()
313 B3ITuple aDiv(rTupA); in operator /() local314 aDiv /= rTupB; in operator /()315 return aDiv; in operator /()
395 B3DTuple aDiv(rTupA); in operator /() local396 aDiv /= rTupB; in operator /()397 return aDiv; in operator /()
1500 MatrixDiv aDiv; in ScDiv() local1501 ScMatrixRef pResMat = lcl_MatrixCalculation(aDiv,pMat1, pMat2,this); in ScDiv()
3236 long aDiv = aFact.GetDenominator() * 65536; in ScalePt() local3237 aFact = Fraction( aMul, aDiv ); // nochmal versuchen zu kuerzen in ScalePt()
Completed in 95 milliseconds