Searched refs:aInverse (Results 1 – 3 of 3) sorted by relevance
144 basegfx::B2DHomMatrix aInverse(getTransform()); in SdrCaptionPrimitive2D() local145 aInverse.invert(); in SdrCaptionPrimitive2D()146 maTail.transform(aInverse); in SdrCaptionPrimitive2D()
123 basegfx::B2DHomMatrix aInverse(aObjectMatrix); in createViewIndependentPrimitive2DSequence() local124 aInverse.invert(); in createViewIndependentPrimitive2DSequence()125 aUnitPolyPolygon.transform(aInverse); in createViewIndependentPrimitive2DSequence()
3796 basegfx::B2DHomMatrix aInverse(aOriginalMatrix); in EndSdrDrag() local3798 aInverse.invert(); in EndSdrDrag()3819 …basegfx::B2DPoint aLocalCurrent(aInverse * basegfx::B2DPoint(DragStat().GetNow().X(), DragStat().G… in EndSdrDrag()
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