Searched refs:aLeftBottom (Results 1 – 6 of 6) sorted by relevance
/aoo4110/main/canvas/source/directx/ |
H A D | dx_canvashelper_texturefill.cxx | 101 ::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 ); in fillLinearGradient() 106 aLeftBottom *= aTextureTransform; in fillLinearGradient() 117 aLeftBottom, in fillLinearGradient() 133 ::basegfx::B2DVector aDirection( aLeftTop - aLeftBottom ); in fillLinearGradient() 138 const ::basegfx::B2DPoint aHalfPlaneLeftBottom( (aLeftBottom + aRightBottom) * 0.5 ); in fillLinearGradient() 174 static_cast<Gdiplus::REAL>(aLeftBottom.getX()), in fillLinearGradient() 175 static_cast<Gdiplus::REAL>(aLeftBottom.getY()) ); in fillLinearGradient()
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/aoo4110/main/canvas/source/vcl/ |
H A D | canvashelper_texturefill.cxx | 131 ::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 ); in fillLinearGradient() 136 aLeftBottom *= rTextureTransform; in fillLinearGradient() 159 aLeftBottom, in fillLinearGradient() 196 const ::basegfx::B2DPoint& rPoint2( aLeftBottom - 2.0*nDiagonalLength*aDirection ); in fillLinearGradient() 244 (nStepCount - i-1)/double(nStepCount)*aLeftBottom + in fillLinearGradient()
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/aoo4110/main/basebmp/test/ |
H A D | filltest.cxx | 185 const basegfx::B2DRange aLeftBottom(-10,10,1,20); in implTestClipping() local 205 basegfx::tools::createPolygonFromRect(aLeftBottom)), in implTestClipping()
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/aoo4110/main/canvas/source/tools/ |
H A D | canvastools.cxx | 1011 ::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 ); in calcGradientStepCount() 1016 aLeftBottom *= rTotalTransform; in calcGradientStepCount() 1025 ::basegfx::B2DVector(aRightTop-aLeftBottom).getLength() ) + 1.0 ) ); in calcGradientStepCount()
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/aoo4110/main/xmloff/source/draw/ |
H A D | sdxmlexp.cxx | 1102 Rectangle aLeftBottom(aLeftTop); in ImpWriteAutoLayoutInfos() local 1103 aLeftBottom.Top() = long(aLeftBottom.Top() + aLeftBottom.GetHeight() * 1.095); in ImpWriteAutoLayoutInfos() 1107 ImpWriteAutoLayoutPlaceholder(XmlPlaceholderObject, aLeftBottom); in ImpWriteAutoLayoutInfos()
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/aoo4110/main/sc/source/ui/view/ |
H A D | preview.cxx | 1304 …Point aLeftBottom = LogicToPixel( Point( nLeftMargin ,(long)(nHeight * HMM_PER_TWIPS - aOffset.Y… in MouseMove() local 1372 && aPixPt.Y() > aLeftTop.Y() && aPixPt.Y() < aLeftBottom.Y() ) in MouseMove()
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