Searched refs:aMul (Results 1 – 11 of 11) sorted by relevance
158 B2DHomMatrix aMul(rMatB); in operator *() local159 aMul *= rMatA; in operator *()160 return aMul; in operator *()
165 B3DHomMatrix aMul(rMatB); in operator *() local166 aMul *= rMatA; in operator *()167 return aMul; in operator *()
79 …ector2D operator*(const Vector2D& rVec) const { Vector2D aMul(*this); aMul *= rVec; return aMul; } in operator *() local
283 B2I64Tuple aMul(rTupA); in operator *() local284 aMul *= rTupB; in operator *()285 return aMul; in operator *()
288 B2ITuple aMul(rTupA); in operator *() local289 aMul *= rTupB; in operator *()290 return aMul; in operator *()
327 B2DTuple aMul(rTupA); in operator *() local328 aMul *= rTupB; in operator *()329 return aMul; in operator *()
320 B3I64Tuple aMul(rTupA); in operator *() local321 aMul *= rTupB; in operator *()322 return aMul; in operator *()
320 B3ITuple aMul(rTupA); in operator *() local321 aMul *= rTupB; in operator *()322 return aMul; in operator *()
402 B3DTuple aMul(rTupA); in operator *() local403 aMul *= rTupB; in operator *()404 return aMul; in operator *()
1425 MatrixMul aMul; in ScMul() local1426 ScMatrixRef pResMat = lcl_MatrixCalculation(aMul,pMat1, pMat2,this); in ScMul()1654 MatrixMul aMul; in ScSumProduct() local1669 ScMatrixRef pResMat = lcl_MatrixCalculation(aMul,pMat1, pMat,this); in ScSumProduct()
3235 long aMul = aFact.GetNumerator(); in ScalePt() local3237 aFact = Fraction( aMul, aDiv ); // nochmal versuchen zu kuerzen in ScalePt()
Completed in 103 milliseconds