Searched refs:areParallel (Results 1 – 11 of 11) sorted by relevance
/aoo4110/main/basegfx/source/vector/ |
H A D | b2ivector.cxx | 96 bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB ) in areParallel() function 144 else if(areParallel(rBackVector, aInverseForwardVector)) in getContinuity()
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H A D | b2dvector.cxx | 143 bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB ) in areParallel() function 205 if(areParallel(rBackVector, rForwardVector) && rBackVector.scalar(rForwardVector) < 0.0) in getContinuity()
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H A D | b3dvector.cxx | 96 bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB ) in areParallel() function
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/aoo4110/main/basegfx/inc/basegfx/vector/ |
H A D | b2ivector.hxx | 208 bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB );
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H A D | b2dvector.hxx | 245 bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB );
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H A D | b3dvector.hxx | 304 bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB );
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/aoo4110/main/basegfx/source/curve/ |
H A D | b2dcubicbezier.cxx | 142 const bool bLeftParallel(bLeftEqualZero ? true : areParallel(aLeft, aBase)); in ImpSubDivAngleStart() 143 const bool bRightParallel(bRightEqualZero ? true : areParallel(aRight, aBase)); in ImpSubDivAngleStart()
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/aoo4110/main/drawinglayer/source/primitive2d/ |
H A D | helplineprimitive2d.cxx | 87 if(basegfx::areParallel(getDirection(), basegfx::B2DVector(1.0, 0.0))) in create2DDecomposition()
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/aoo4110/main/basegfx/source/polygon/ |
H A D | b3dpolygontools.cxx | 1052 if(areParallel(aEdgeVector, aTestVector)) in isPointOnLine()
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H A D | b2dpolygoncutandtouch.cxx | 677 if(areParallel(aNormalizedEdgeVector, aTestVector)) in findTouchesOnEdge()
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H A D | b2dpolygontools.cxx | 2245 if(areParallel(aEdgeVector, aTestVector)) in isPointOnLine()
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