Searched refs:bC2 (Results 1 – 3 of 3) sorted by relevance
281 FASTBOOL bC2=pC2!=NULL; in CrookRotateXPoint() local308 if (bC2) { in CrookRotateXPoint()335 FASTBOOL bC2=pC2!=NULL; in CrookSlantXPoint() local349 if (bC2) { in CrookSlantXPoint()361 if (bC2) { in CrookSlantXPoint()371 …if (bC2) { if (bVert) pC2->Y()-=y0-rCenter.Y(); else pC2->X()-=x0-rCenter.X(); RotatePoint(*pC2,rC… in CrookSlantXPoint()375 if (bC2) pC2->X()+=dxC2; in CrookSlantXPoint()379 if (bC2) pC2->Y()+=dyC2; in CrookSlantXPoint()
632 bool bC2(false); in ImpTransformMarkedPoints() local648 bC2 = true; in ImpTransformMarkedPoints()659 if (bC2) in ImpTransformMarkedPoints()
3140 bool bC2=pC2!=NULL; in _MovCrookPoint() local3154 if (bC2) in _MovCrookPoint()3164 if (bC2) in _MovCrookPoint()
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