Searched refs:bNeuRotate (Results 1 – 1 of 1) sorted by relevance
3192 bool bNeuRotate=bRotateAllowed && !bNeuContortion && !bNeuMoveOnly && eNeuMode==SDRCROOK_ROTATE; in MoveSdrDrag() local3365 bNeuMoveOnly != getMoveOnly() || bNeuRotate!=bRotate || eNeuMode!=eMode) in MoveSdrDrag()3369 bRotate=bNeuRotate; in MoveSdrDrag()
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