Searched refs:i_nItemFlags (Results 1 – 1 of 1) sorted by relevance
72 ControlState lcl_ItemToControlState( const ItemFlags i_nItemFlags ) in lcl_ItemToControlState() argument139 (void)i_nItemFlags; in calculateDecorations()148 (void)i_nItemFlags; in preRenderItem()154 const bool bActive = ( ( i_nItemFlags & ITEM_STATE_ACTIVE ) != 0 ); in postRenderItem()223 (void)i_nItemFlags; in calculateDecorations()233 const ControlState nState = lcl_ItemToControlState( i_nItemFlags ); in preRenderItem()249 (void)i_nItemFlags; in postRenderItem()313 const ControlState nState = lcl_ItemToControlState( i_nItemFlags ); in preRenderItem()316 if ( i_nItemFlags & ITEM_POSITION_FIRST ) in preRenderItem()318 if ( i_nItemFlags & ITEM_POSITION_LAST ) in preRenderItem()[all …]
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