Searched refs:io_rRect (Results 1 – 3 of 3) sorted by relevance
64 … static void lcl_transform( Rectangle& io_rRect, const ::basegfx::B2DHomMatrix& i_rTransformation ) in lcl_transform() argument66 … ::basegfx::B2DRange aRect( io_rRect.Left(), io_rRect.Top(), io_rRect.Right(), io_rRect.Bottom() ); in lcl_transform()68 io_rRect.Left() = long( aRect.getMinX() ); in lcl_transform()69 io_rRect.Top() = long( aRect.getMinY() ); in lcl_transform()70 io_rRect.Right() = long( aRect.getMaxX() ); in lcl_transform()71 io_rRect.Bottom() = long( aRect.getMaxY() ); in lcl_transform()
224 void AquaSalFrame::CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen ) in CocoaToVCL() argument227 io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height); in CocoaToVCL()229 io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height); in CocoaToVCL()232 void AquaSalFrame::VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen ) in VCLToCocoa() argument235 io_rRect.origin.y = maScreenRect.size.height - (io_rRect.origin.y+io_rRect.size.height); in VCLToCocoa()237 io_rRect.origin.y = maGeometry.nHeight - (io_rRect.origin.y+io_rRect.size.height); in VCLToCocoa()
187 void VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen = true );188 void CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen = true );
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