Searched refs:lDispW (Results 1 – 1 of 1) sorted by relevance
130 long lDispW = ROUND(aItem.lLeft + aItem.lHDist); in Paint() local133 lDispW += ROUND(aItem.lLeft ); in Paint()135 lDispW += ROUND(aItem.lHDist / 10); in Paint()142 float fx = (float) lOutWPix23 / Max(1L, lDispW), in Paint()147 long lOutlineW = ROUND(f * lDispW); in Paint()
Completed in 6 milliseconds