Searched refs:maOldUnitVisiblePart (Results 1 – 2 of 2) sorted by relevance
366 if(!maOldRenderedBitmap.IsEmpty() && !maOldUnitVisiblePart.isEmpty()) in tryToCheckLastVisualisationDirectHit()372 if(maOldUnitVisiblePart.isInside(aRelativePoint)) in tryToCheckLastVisualisationDirectHit()375 double fDivisorX(maOldUnitVisiblePart.getWidth()); in tryToCheckLastVisualisationDirectHit()376 double fDivisorY(maOldUnitVisiblePart.getHeight()); in tryToCheckLastVisualisationDirectHit()388 … const double fRelativeX((aRelativePoint.getX() - maOldUnitVisiblePart.getMinX()) / fDivisorX); in tryToCheckLastVisualisationDirectHit()389 … const double fRelativeY((aRelativePoint.getY() - maOldUnitVisiblePart.getMinY()) / fDivisorY); in tryToCheckLastVisualisationDirectHit()421 maOldUnitVisiblePart(), in ScenePrimitive2D()487 if(!maOldUnitVisiblePart.isInside(aUnitVisibleRange)) in get2DDecomposition()522 pThat->maOldUnitVisiblePart = aUnitVisibleRange; in get2DDecomposition()
89 basegfx::B2DRange maOldUnitVisiblePart; member in drawinglayer::primitive2d::ScenePrimitive2D
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