Searched refs:mpVectors (Results 1 – 2 of 2) sorted by relevance
168 mpVectors(0L), in PolygonPointList()177 mpVectors(0L), in PolygonPointList()183 mpVectors = new SimpleBezierVector(*rSource.mpVectors); in PolygonPointList()191 mpVectors(0L), in PolygonPointList()235 if(mpVectors) in ~PolygonPointList()267 return (*mpVectors == *rPointList.mpVectors); in isEqual()282 if(mpVectors) in getBackwardVector()290 if(mpVectors) in setBackwardVector()320 if(mpVectors) in getForwardVector()328 if(mpVectors) in setForwardVector()[all …]
168 mpVectors(0L), in ImplPolygonTemplate()177 mpVectors(0L), in ImplPolygonTemplate()183 mpVectors = new SimpleBezierVector(*rSource.mpVectors); in ImplPolygonTemplate()191 mpVectors(0L), in ImplPolygonTemplate()235 if(mpVectors) in ~ImplPolygonTemplate()267 return (*mpVectors == *rPointList.mpVectors); in isEqual()282 if(mpVectors) in getBackwardVector()290 if(mpVectors) in setBackwardVector()320 if(mpVectors) in getForwardVector()328 if(mpVectors) in setForwardVector()[all …]
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