Searched refs:nContrastPercent (Results 1 – 10 of 10) sorted by relevance
/aoo4110/main/svx/inc/svx/ |
H A D | sdgluitm.hxx | 58 …SdrGrafContrastItem( short nContrastPercent = 0 ) : SdrSignedPercentItem( SDRATTR_GRAFCONTRAST, nC… in SdrGrafContrastItem() argument
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/aoo4110/main/vcl/source/gdi/ |
H A D | gdimtf.cxx | 62 short nContrastPercent; member 1948 aRet.Adjust( p->nLuminancePercent, p->nContrastPercent, in ImplBmpAdjustFnc() 2308 void GDIMetaFile::Adjust( short nLuminancePercent, short nContrastPercent, in Adjust() argument 2313 if( nLuminancePercent || nContrastPercent || in Adjust() 2326 if( nContrastPercent >= 0 ) in Adjust() 2327 fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) ); in Adjust() 2329 fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0; in Adjust() 2366 aBmpParam.nContrastPercent = nContrastPercent; in Adjust()
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H A D | animate.cxx | 769 sal_Bool Animation::Adjust( short nLuminancePercent, short nContrastPercent, in Adjust() argument 783 bRet = ( ( AnimationBitmap*) pStepBmp )->aBmpEx.Adjust( nLuminancePercent, nContrastPercent, in Adjust() 788 maBitmapEx.Adjust( nLuminancePercent, nContrastPercent, in Adjust()
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H A D | bitmap3.cxx | 3358 sal_Bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, in Adjust() argument 3365 if( !nLuminancePercent && !nContrastPercent && in Adjust() 3387 if( nContrastPercent >= 0 ) in Adjust() 3388 fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) ); in Adjust() 3390 fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0; in Adjust()
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H A D | bitmapex.cxx | 724 sal_Bool BitmapEx::Adjust( short nLuminancePercent, short nContrastPercent, in Adjust() argument 728 return( !!aBitmap ? aBitmap.Adjust( nLuminancePercent, nContrastPercent, in Adjust()
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/aoo4110/main/svtools/inc/svtools/ |
H A D | grfmgr.hxx | 145 void SetContrast( short nContrastPercent ) { mnContPercent = nContrastPercent; } in SetContrast() argument
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/aoo4110/main/vcl/inc/vcl/ |
H A D | bitmapex.hxx | 348 short nContrastPercent = 0,
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H A D | animate.hxx | 236 short nContrastPercent = 0,
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H A D | gdimtf.hxx | 172 void Adjust( short nLuminancePercent = 0, short nContrastPercent = 0,
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H A D | bitmap.hxx | 863 short nContrastPercent = 0,
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