Home
last modified time | relevance | path

Searched refs:nObjectRotation (Results 1 – 2 of 2) sorted by relevance

/aoo4110/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx309 long nObjectRotation = pCustomShape->GetRotateAngle(); in Create3DObject() local
310 if ( nObjectRotation ) in Create3DObject()
312 double a = ( 36000 - nObjectRotation ) * nPi180; in Create3DObject()
/aoo4110/main/filter/source/msfilter/
H A Dmsdffimp.cxx4431 sal_Int32 nObjectRotation = mnFix16Angle; in ImportShape() local
4784 if( nObjectRotation ) in ImportShape()
4786 double a = nObjectRotation * nPi180; in ImportShape()
4787 pRet->NbcRotate( aObjData.aBoundRect.Center(), nObjectRotation, sin( a ), cos( a ) ); in ImportShape()
4823 if ( nObjectRotation ) in ImportShape()
4825 double a = nObjectRotation * nPi180; in ImportShape()
4834 nObjectRotation = 0; in ImportShape()
4895 if( nObjectRotation ) in ImportShape()
4897 double a = nObjectRotation * nPi180; in ImportShape()
4898 pRet->NbcRotate( aObjData.aBoundRect.Center(), nObjectRotation, sin( a ), cos( a ) ); in ImportShape()

Completed in 53 milliseconds