Searched refs:srcA (Results 1 – 1 of 1) sorted by relevance
901 while (!(srcA[l].flags & 0x8000)) l++; in BSplineToPSPath()912 if (!(srcA[cp].flags & 1)) { in BSplineToPSPath()914 p.x1 = x0 = (srcA[cp].x + srcA[EndContour].x + 1) / 2; in BSplineToPSPath()915 p.y1 = y0 = (srcA[cp].y + srcA[EndContour].y + 1) / 2; in BSplineToPSPath()917 p.x1 = x0 = srcA[EndContour].x; in BSplineToPSPath()918 p.y1 = y0 = srcA[EndContour].y; in BSplineToPSPath()921 p.x1 = x0 = srcA[cp].x; in BSplineToPSPath()922 p.y1 = y0 = srcA[cp].y; in BSplineToPSPath()930 curx = srcA[cp].x; in BSplineToPSPath()931 cury = srcA[cp].y; in BSplineToPSPath()[all …]
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