Searched refs:updateTransparentPercent (Results 1 – 2 of 2) sorted by relevance
728 static const sal_uInt16 updateTransparentPercent = 0x0200; member
10685 if( (rNewState.m_nUpdateFlags & GraphicsState::updateTransparentPercent) ) in updateGraphicsState()10687 rNewState.m_nUpdateFlags &= ~GraphicsState::updateTransparentPercent; in updateGraphicsState()
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