Searched refs:ANTIALIASING_ENABLE_B2DDRAW (Results 1 – 18 of 18) sorted by relevance
88 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getBitmapReference()109 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getBitmapSizePixel()134 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpVDev->GetAntialiasing() ); in createVDev()139 mpVDev->SetAntialiasing(mpVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in createVDev()153 mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in updateVDev()
165 mp2ndOutDev->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setBackgroundOutDev()177 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in clear()189 rOutDev2.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in clear()940 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getScaledBitmap()970 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getData()1024 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setData()1151 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setPixel()1189 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in getPixel()1229 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in setupOutDevState()
58 …mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpBackBuffer->getOutDev()… in init()63 …tDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in init()144 mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in dumpScreenContent()
98 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in opaqueUpdateSpriteArea()333 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in updateScreen()579 maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in genericUpdate()597 rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in genericUpdate()
42 maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | maVDev->GetAntialiasing() ); in BackBuffer()47 maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in BackBuffer()
172 mpOutDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in init()
85 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW); in VclPixelProcessor2D()89 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in VclPixelProcessor2D()99 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in ~VclPixelProcessor2D()420 && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW)) in processBasePrimitive2D()768 … mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); in processBasePrimitive2D()804 mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW); in processBasePrimitive2D()
722 mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW); in ImplGetGraphics()1511 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawLine()1552 const bool bTryAA((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in impPaintLineGeometryWithEvtlExpand()1809 const bool bTryAA((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawPolyLine()1874 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawPolyLine()1982 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawPolygon()2078 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawPolyPolygon()2207 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in ImpDrawPolyPolygonWithB2DPolyPolygon()2325 const bool bTryAA((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in TryDrawPolyLineDirect()2394 const bool bTryAA((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawPolyLine()
181 if((mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW) in DrawTransparent()
615 aVDev.SetAntialiasing(aVDev.GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW); in ImplGetBitmap()
5012 mpGraphics->setAntiAliasB2DDraw(mnAntialiasing & ANTIALIASING_ENABLE_B2DDRAW); in SetAntialiasing()
78 rDestinationDevice.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW); in ImpDrawMembers()82 rDestinationDevice.SetAntialiasing(nOriginalAA & ~ANTIALIASING_ENABLE_B2DDRAW); in ImpDrawMembers()
87 SetAntialiasing(ANTIALIASING_ENABLE_B2DDRAW | ANTIALIASING_PIXELSNAPHAIRLINE); in DrawBackground()
62 SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | GetAntialiasing() ); in ChartWindow()
143 rDevice.SetAntialiasing(nSavedAntialiasingMode & ~ANTIALIASING_ENABLE_B2DDRAW); in PaintPageObject()
1297 rDevice.SetAntialiasing(nSavedAntialiasingMode | ANTIALIASING_ENABLE_B2DDRAW); in Paint()
260 #define ANTIALIASING_ENABLE_B2DDRAW ((sal_uInt16)0x0002) macro
281 maPageVDev.SetAntialiasing(nOriginalAA | ANTIALIASING_ENABLE_B2DDRAW); in Paint()
Completed in 403 milliseconds