Searched refs:FORCE (Results 1 – 4 of 4) sorted by relevance
276 enum Options { NONE, FORCE }; enumerator291 bool const bForce = ((options & FORCE) != 0); in enter()573 if (st.enter( FROZEN, StateTransition::FORCE )) { in deactivate()610 if (st.enter( ENDED, StateTransition::FORCE )) { in end()
118 FORCE= 32 enumerator
711 ViewShape::FORCE, in addViewLayer()774 return implRender( ViewShape::FORCE | getUpdateFlags() ); in render()
454 bool bRedrawRequired( mbForceUpdate || (nUpdateFlags & FORCE) ); in renderSprite()
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