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Searched refs:GetTransform (Results 1 – 17 of 17) sorted by relevance

/aoo41x/main/svx/source/engine3d/
H A Dobj3d.cxx453 basegfx::B3DHomMatrix mObjTrans(GetTransform()); in NbcResize()
510 SetTransform(aTranslate * GetTransform()); in NbcMove()
659 aLocalRange.transform(p3DObject->GetTransform()); in RecalcBoundVolume()
783 const basegfx::B3DHomMatrix& E3dObject::GetTransform() const in GetTransform() function in E3dObject
957 NbcSetTransform(aRotateZ * GetTransform()); in NbcRotate()
1042 aViewInfo3D.getObjectToView() * GetTransform()); in TakeXorPoly()
1098 aPos3D *= aViewInfo3D.getObjectToView() * GetTransform(); in AddToHdlList()
1254 aViewInfo3D.getObjectToView() * GetTransform()); in TransformToScreenCoor()
H A De3dsceneupdater.cxx82 if(mpViewInformation3D->getObjectTransformation() != mpScene->GetTransform()) in ~E3DModifySceneSnapRectUpdater()
87 mpScene->GetTransform(), // replace object transformation with new local transform in ~E3DModifySceneSnapRectUpdater()
H A Dview3d.cxx554 const basegfx::B3DHomMatrix aNewObjectTrans(pNewCompoundObj->GetTransform()); in ImpCloneAll3DObjectsToDestScene()
1010 pScene->SetTransform(aMatrix * pScene->GetTransform()); // #112587# in ConvertMarkedObjTo3D()
1042 pScene->SetTransform(aRotate * pScene->GetTransform()); in ConvertMarkedObjTo3D()
1396 aVolume.transform(p3DObj->GetTransform()); in SetCurrent3DObj()
1838 pNewObj->SetTransform(aMatrix * pNewObj->GetTransform()); // #112587# in MergeScenes()
H A Dhelperminimaldepth3d.cxx184 aInBetweenSceneMatrix = pParentScene->GetTransform() * aInBetweenSceneMatrix; in getMinimalDepthInViewCoordinates()
H A Dhelperhittest3d.cxx125 aInBetweenSceneMatrix = pParentScene->GetTransform() * aInBetweenSceneMatrix; in fillViewInformation3DForCompoundObject()
H A Dscene3d.cxx772 NbcSetTransform(aRotation * GetTransform()); in NbcRotate()
H A Ddragmt3d.cxx103 aNewUnit.maInitTransform = aNewUnit.maTransform = pE3dObj->GetTransform(); in E3dDragMethod()
/aoo41x/main/sd/source/ui/func/
H A Dfucon3d.cxx267 aObjVol.transform(p3DObj->GetTransform()); in ImpPrepareBasic3DShape()
319 pScene->SetTransform(aTransformation * pScene->GetTransform()); in ImpPrepareBasic3DShape()
456 aObjVol.transform(p3DObj->GetTransform()); in CreateDefaultObject()
/aoo41x/main/svx/source/sdr/contact/
H A Dviewcontactofe3d.cxx60 … const basegfx::B3DHomMatrix& rSceneParentTransform = pSceneParent->GetE3dScene().GetTransform(); in tryToFindVCOfE3DScene()
173 const basegfx::B3DHomMatrix& rObjectTransform(GetE3dObject().GetTransform()); in getViewIndependentPrimitive3DSequence()
H A Dviewcontactofe3dscene.cxx84 pViewContactOfE3dScene->GetE3dScene().GetTransform(), in createSubPrimitive3DVector()
183 aTransformation = GetE3dScene().GetTransform(); in createViewInformation3D()
/aoo41x/main/svx/source/unodraw/
H A Dunoshap3.cxx302 const basegfx::B3DHomMatrix& rMat = pObject->GetTransform(); in ConvertObjectToHomogenMatric()
356 aSceneTAR.maMat = pScene->GetTransform(); in setPropertyValueImpl()
366 *pNew = p3DObj->GetTransform(); in setPropertyValueImpl()
902 basegfx::B3DHomMatrix aMat = static_cast<E3dObject*>(mpObj.get())->GetTransform(); in getPropertyValueImpl()
1011 basegfx::B3DHomMatrix aMat = ((E3dObject*)mpObj.get())->GetTransform(); in getPropertyValueImpl()
/aoo41x/main/sdext/source/presenter/
H A DPresenterSprite.hxx72 css::geometry::AffineMatrix2D GetTransform (void) const;
H A DPresenterSprite.cxx203 css::geometry::AffineMatrix2D PresenterSprite::GetTransform (void) const in GetTransform() function in sdext::presenter::PresenterSprite
/aoo41x/main/svx/inc/svx/
H A Dobj3d.hxx177 const basegfx::B3DHomMatrix& GetTransform() const;
/aoo41x/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx578 basegfx::B3DHomMatrix aFrontTransform( p3DObj->GetTransform() ); in Create3DObject()
630 basegfx::B3DHomMatrix aNewTransform( pScene->GetTransform() ); in Create3DObject()
/aoo41x/main/canvas/source/directx/
H A Ddx_canvashelper.cxx186 pGraphics->GetTransform(&aMatrix); in drawPoint()
/aoo41x/main/svx/source/dialog/
H A Ddlgctl3d.cxx135 mpScene->SetTransform(aRotation * mpScene->GetTransform()); in Construct()

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