Searched refs:IsSmooth (Results 1 – 5 of 5) sorted by relevance
808 if (mpSdrPathDragData->aXP.IsSmooth(nSt)) { in movePathDrag()818 if (mpSdrPathDragData->aXP.IsSmooth(nPnt)) { in movePathDrag()829 if (!bBegPnt && !bPrevIsControl && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsSmooth(nPrevPnt)) { in movePathDrag()834 if (!bEndPnt && !bNextIsControl && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsSmooth(nNextPnt)) { in movePathDrag()1214 …if (mpSdrPathDragData->aXP.IsSmooth(nPrevPnt) && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsContro… in getSpecialDragPoly()1229 …if (mpSdrPathDragData->aXP.IsSmooth(nNextPnt) && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsContro… in getSpecialDragPoly()
113 sal_Bool IsSmooth(sal_uInt16 nPos) const;
161 sal_Bool IsSmooth( sal_uInt16 nPos ) const;
870 sal_Bool XPolygon::IsSmooth(sal_uInt16 nPos) const in IsSmooth() function in XPolygon
788 sal_Bool Polygon::IsSmooth(sal_uInt16 nPos) const in IsSmooth() function in Polygon
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