Searched refs:ReduceInaccurate (Results 1 – 8 of 8) sorted by relevance
55 aFract2.ReduceInaccurate(8); in testFraction()64 aFract3.ReduceInaccurate(30); in testFraction()69 aFract3.ReduceInaccurate(29); in testFraction()74 aFract3.ReduceInaccurate(9); in testFraction()79 aFract3.ReduceInaccurate(1); in testFraction()84 aFract3.ReduceInaccurate(0); in testFraction()94 aFract4.ReduceInaccurate(62); in testFraction()99 aFract4.ReduceInaccurate(61); in testFraction()
102 aScaleWidth.ReduceInaccurate(10); // kompatibel zum SdrOle2Obj in ConnectObject()103 aScaleHeight.ReduceInaccurate(10); in ConnectObject()173 aScaleWidth.ReduceInaccurate(10); // kompatibel zum SdrOle2Obj in ActivateObject()174 aScaleHeight.ReduceInaccurate(10); in ActivateObject()
118 rScaleX.ReduceInaccurate( 25 ); in CalcScale()119 rScaleY.ReduceInaccurate( 25 ); in CalcScale()
969 aScaleWidth.ReduceInaccurate(10); // kompatibel zum SdrOle2Obj in ActivateObject()970 aScaleHeight.ReduceInaccurate(10); in ActivateObject()
1019 aScaleWidth.ReduceInaccurate(10); // kompatibel zum SdrOle2Obj in DoConnect()1020 aScaleHeight.ReduceInaccurate(10); in DoConnect()
62 void ReduceInaccurate( unsigned nSignificantBits );
582 void Fraction::ReduceInaccurate( unsigned nSignificantBits ) in ReduceInaccurate() function in Fraction
1366 aXFact.ReduceInaccurate(10); // Um Ueberlaeufe und BigInt-Mapping zu vermeiden in MakeVisible()
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