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Searched refs:Svx3DLightDirection3Item (Results 1 – 8 of 8) sorted by relevance

/aoo41x/main/svx/inc/svx/
H A Dsvx3ditems.hxx287 class SVX_DLLPUBLIC Svx3DLightDirection3Item : public SvxB3DVectorItem { class
289 Svx3DLightDirection3Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0));
H A Dscene3d.hxx176 …{ return ((const Svx3DLightDirection3Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTDIRECTION_3… in GetLightDirection3()
/aoo41x/main/svx/source/engine3d/
H A Dsvx3ditems.cxx237 Svx3DLightDirection3Item::Svx3DLightDirection3Item(const basegfx::B3DVector& rVec) in Svx3DLightDirection3Item() function in Svx3DLightDirection3Item
/aoo41x/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneIllumination.cxx432 …pInfo->aLightSource.aDirection = B3DVectorToDirection3D(((const Svx3DLightDirection3Item&)a3DLight… in IMPL_LINK()
611 aItemSet.Put(Svx3DLightDirection3Item(Direction3DToB3DVector(pInfo->aLightSource.aDirection))); in updatePreview()
/aoo41x/main/svx/source/dialog/
H A Ddlgctl3d.cxx810 case 2: aSet.Put(Svx3DLightDirection3Item(aDirection)); break; in SetPosition()
970 …case 2 : return ((const Svx3DLightDirection3Item&)aLightItemSet.Get(SDRATTR_3DSCENE_LIGHTDIRECTION… in GetLightDirection()
/aoo41x/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx932 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection3Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
/aoo41x/main/svx/source/customshapes/
H A DEnhancedCustomShape3d.cxx744 pScene->GetProperties().SetObjectItem( Svx3DLightDirection3Item( aSpotLight3 ) ); in Create3DObject()
/aoo41x/main/svx/source/svdraw/
H A Dsvdattr.cxx279 …calPoolDefaults[ SDRATTR_3DSCENE_LIGHTDIRECTION_3 - SDRATTR_START ] = new Svx3DLightDirection3Item; in SdrItemPool()

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