Searched refs:TotalCount (Results 1 – 7 of 7) sorted by relevance
154 const sal_uInt16 nSize = TotalCount(); in SfxItemSet()331 sal_uInt16 nCount = TotalCount(); in ~SfxItemSet()501 memset( (void*)_aItems, -1, ( _nCount = TotalCount() ) * sizeof( SfxPoolItem*) ); in InvalidateAllItems()850 sal_uInt16 nOldTotalCount = TotalCount(); in SetRanges()1060 sal_uInt16 SfxItemSet::TotalCount() const in TotalCount() function in SfxItemSet1667 sal_uInt16 nCount1 = TotalCount(); in operator ==()1668 sal_uInt16 nCount2 = rCmp.TotalCount(); in operator ==()1918 const sal_uInt16 nItemCount = TotalCount(); in Put()2150 _aHashKey= myhash(_aItems,TotalCount()* sizeof(_aItems[0])); in UpdateHashKey()2182 if ( 0 == memcmp( _aItems, rCmp._aItems, TotalCount() * sizeof(_aItems[0]) ) ) in QuickCompare()
61 for( _nEnd = _rSet.TotalCount(); !*( ppFnd + --_nEnd); ) in SfxItemIter()
244 sal_Int32 TotalCount = getAccessibleChildCount(); in getSelectedAccessibleChildCount() local245 for( sal_Int32 i = 0; i < TotalCount; i++ ) in getSelectedAccessibleChildCount()
497 sal_Int32 TotalCount = getAccessibleChildCount(); in getSelectedAccessibleChildCount() local498 for( sal_Int32 i = 0; i < TotalCount; i++ ) in getSelectedAccessibleChildCount()
135 sal_uInt16 TotalCount() const;
1003 sal_Int32 TotalCount = getAccessibleChildCount(); in getSelectedAccessibleChildCount() local1004 for( sal_Int32 i = 0; i < TotalCount; i++ ) in getSelectedAccessibleChildCount()
507 sal_uInt16 nTotal = rSet.TotalCount(); in GetPoolItems()
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