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Searched refs:XML_LIGHTING_MODE (Results 1 – 7 of 7) sorted by relevance

/aoo41x/main/xmloff/source/draw/
H A Dshapeexport3.cxx379 mrExport.AddAttribute(XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, aStr); in export3DSceneAttributes()
H A Dximp3dscene.cxx350 else if( IsXMLToken( rLocalName, XML_LIGHTING_MODE ) ) in processSceneAttribute()
H A Dshapeimport.cxx627 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_TOK_3DSCENESHAPE_LIGHTING_MODE }, in Get3DSceneShapeAttrTokenMap()
/aoo41x/main/xmloff/source/chart/
H A DSchXMLImport.cxx357 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_TOK_PA_LIGHTING_MODE }, in GetPlotAreaAttrTokenMap()
/aoo41x/main/xmloff/source/transform/
H A DPropertyActionsOOo.cxx171 { XML_NAMESPACE_DR3D, XML_LIGHTING_MODE, XML_ATACTION_COPY,
/aoo41x/main/xmloff/inc/xmloff/
H A Dxmltoken.hxx1060 XML_LIGHTING_MODE, enumerator
/aoo41x/main/xmloff/source/core/
H A Dxmltoken.cxx1068 TOKEN( "lighting-mode", XML_LIGHTING_MODE ),

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