Searched refs:aBmpFileName (Results 1 – 2 of 2) sorted by relevance
508 OUString aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".png"); in findScreenBitmap() local510 bool haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()513 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".bmp"); in findScreenBitmap()514 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()526 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".png"); in findScreenBitmap()528 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()531 aBmpFileName = aRootIntroFileName + OUString::createFromAscii(".bmp"); in findScreenBitmap()532 haveBitmap = loadBitmap( path, aBmpFileName ); in findScreenBitmap()552 haveBitmap = loadBitmap( path, aBmpFileName ); in findAppBitmap()555 aBmpFileName = aRootIntroFileName + OUString::createFromAscii( ".bmp" ); in findAppBitmap()[all …]
72 String aBmpFileName = aTmp; in IntroWindow_Impl() local73 aBmpFileName += String( DEFINE_CONST_UNICODE("_intro.bmp") ); in IntroWindow_Impl()75 aObj.insertName( aBmpFileName ); in IntroWindow_Impl()
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