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Searched refs:aInverseSceneTransform (Results 1 – 5 of 5) sorted by relevance

/aoo41x/main/svx/source/engine3d/
H A Dhelperhittest3d.cxx183 basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation()); in getAllHit3DObjectsSortedFrontToBack() local
184 aInverseSceneTransform.invert(); in getAllHit3DObjectsSortedFrontToBack()
185 const basegfx::B2DPoint aRelativePoint(aInverseSceneTransform * rPoint); in getAllHit3DObjectsSortedFrontToBack()
260 basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation()); in checkHitSingle3DObject() local
261 aInverseSceneTransform.invert(); in checkHitSingle3DObject()
262 const basegfx::B2DPoint aRelativePoint(aInverseSceneTransform * rPoint); in checkHitSingle3DObject()
H A Ddragmt3d.cxx596 basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation()); in MoveSdrDrag() local
598 aInverseSceneTransform.invert(); in MoveSdrDrag()
599 aGlobalMoveHead2D = aInverseSceneTransform * aGlobalMoveHead2D; in MoveSdrDrag()
600 aGlobalMoveTail2D = aInverseSceneTransform * aGlobalMoveTail2D; in MoveSdrDrag()
670 basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation()); in MoveSdrDrag() local
672 aInverseSceneTransform.invert(); in MoveSdrDrag()
673 aGlobalScaleStart2D = aInverseSceneTransform * aGlobalScaleStart2D; in MoveSdrDrag()
674 aGlobalScaleNext2D = aInverseSceneTransform * aGlobalScaleNext2D; in MoveSdrDrag()
675 aGlobalScaleFixPos2D = aInverseSceneTransform * aGlobalScaleFixPos2D; in MoveSdrDrag()
H A Dobj3d.cxx423 basegfx::B2DHomMatrix aInverseSceneTransform(rVCScene.getObjectTransformation()); in NbcResize() local
425 aInverseSceneTransform.invert(); in NbcResize()
426 aScaleCenter2D = aInverseSceneTransform * aScaleCenter2D; in NbcResize()
/aoo41x/main/drawinglayer/source/processor2d/
H A Dhittestprocessor2d.cxx172 basegfx::B2DHomMatrix aInverseSceneTransform(rCandidate.getObjectTransformation()); in check3DHit() local
173 aInverseSceneTransform.invert(); in check3DHit()
174 const basegfx::B2DPoint aRelativePoint(aInverseSceneTransform * aLogicHitPosition); in check3DHit()
/aoo41x/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx368 basegfx::B2DHomMatrix aInverseSceneTransform(getObjectTransformation()); in tryToCheckLastVisualisationDirectHit() local
369 aInverseSceneTransform.invert(); in tryToCheckLastVisualisationDirectHit()
370 const basegfx::B2DPoint aRelativePoint(aInverseSceneTransform * rLogicHitPoint); in tryToCheckLastVisualisationDirectHit()

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