Searched refs:aSceneRange (Results 1 – 1 of 1) sorted by relevance
550 basegfx::B3DRange aSceneRange(pDstScene->GetBoundVolume()); in ImpCloneAll3DObjectsToDestScene() local551 aSceneRange.transform(aSceneToWorldTrans); in ImpCloneAll3DObjectsToDestScene()563 const basegfx::B3DVector aSceneScale(aSceneRange.getRange()); in ImpCloneAll3DObjectsToDestScene()593 const basegfx::B3DPoint aSceneCenter(aSceneRange.getCenter()); in ImpCloneAll3DObjectsToDestScene()
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