Searched refs:aSnapping (Results 1 – 2 of 2) sorted by relevance
288 Rectangle aSnapping( aRect ); in Paint() local289 aSnapping.Bottom() = aSlider.Top(); in Paint()290 aSnapping.Top() = aSnapping.Bottom() - nSnappingHeight; in Paint()291 aSnapping.Left() += *aSnappingPointIter; in Paint()292 aSnapping.Right() = aSnapping.Left(); in Paint()293 pDev->DrawRect( aSnapping ); in Paint()295 aSnapping.Top() += nSnappingHeight + nSliderHeight; in Paint()296 aSnapping.Bottom() += nSnappingHeight + nSliderHeight; in Paint()297 pDev->DrawRect( aSnapping ); in Paint()
502 Rectangle aSnapping( aRect ); in DoPaint() local503 aSnapping.Bottom() = aSlider.Top(); in DoPaint()504 aSnapping.Top() = aSnapping.Bottom() - nSnappingHeight; in DoPaint()505 aSnapping.Left() += *aSnappingPointIter; in DoPaint()506 aSnapping.Right() = aSnapping.Left(); in DoPaint()507 pVDev->DrawRect( aSnapping ); in DoPaint()509 aSnapping.Top() += nSnappingHeight + nSliderHeight; in DoPaint()510 aSnapping.Bottom() += nSnappingHeight + nSliderHeight; in DoPaint()511 pVDev->DrawRect( aSnapping ); in DoPaint()
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