Searched refs:aYScale (Results 1 – 3 of 3) sorted by relevance
234 Fraction aYScale( aWinSize.Height(), mnPrevwLayoutHeight ); in Init() local235 if( aXScale < aYScale ) in Init()236 aYScale = aXScale; in Init()239 aYScale *= Fraction( 1000, 1 ); in Init()240 long nNewNuminator = aYScale.operator long(); in Init()243 aYScale = Fraction( nNewNuminator, 1000 ); in Init()247 aMapMode.SetScaleY( aYScale ); in Init()248 aMapMode.SetScaleX( aYScale ); in Init()
124 Fraction aYScale( aWinSize.Height(), std::max( aSize.Height(), 1L ) ); in Paint() local127 if ( aYScale < aXScale ) in Paint()129 aMapMode.SetScaleX( aYScale ); in Paint()130 aMapMode.SetScaleY( aYScale ); in Paint()
817 Fraction aYScale( aWinSize.Height() * 4, aFrameSize.Height() * 5 ); in SetFrameSize() local819 if( aYScale < aXScale ) in SetFrameSize()820 aXScale = aYScale; in SetFrameSize()
Completed in 42 milliseconds