Searched refs:bCheckClosed (Results 1 – 6 of 6) sorted by relevance
618 bool bCheckClosed) in UnoPointSequenceSequenceToB2DPolyPolygon() argument626 … const B2DPolygon aNewPolygon = UnoPointSequenceToB2DPolygon(*pPointSequence, bCheckClosed); in UnoPointSequenceSequenceToB2DPolyPolygon()663 bool bCheckClosed) in UnoPolyPolygonBezierCoordsToB2DPolyPolygon() argument680 bCheckClosed)); in UnoPolyPolygonBezierCoordsToB2DPolyPolygon()
547 bool bCheckClosed) in UnoPolyPolygonShape3DToB3DPolyPolygon() argument585 if(bCheckClosed) in UnoPolyPolygonShape3DToB3DPolyPolygon()
3750 bool bCheckClosed) in UnoPointSequenceToB2DPolygon() argument3766 if(bCheckClosed) in UnoPointSequenceToB2DPolygon()3828 bool bCheckClosed) in UnoPolygonBezierCoordsToB2DPolygon() argument3919 if(bCheckClosed) in UnoPolygonBezierCoordsToB2DPolygon()
323 bool bCheckClosed = true);331 bool bCheckClosed = true);
548 bool bCheckClosed = true);559 bool bCheckClosed = true);
151 bool bCheckClosed = true);
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