Searched refs:bCleanUp (Results 1 – 3 of 3) sorted by relevance
82 sal_Bool bCleanUp :1; //D&D cleanup after Drop (not by internal Drop) member in SwTransferable201 void SetCleanUp( sal_Bool bFlag ) { bCleanUp = bFlag; } in SetCleanUp()
1015 bool bCleanUp = false; in init_Impl() local1194 bCleanUp = true; in init_Impl()1198 if( bCleanUp ) in init_Impl()
3214 bCleanUp = sal_True; in StartDrag()3238 if( bCleanUp ) in DragFinished()
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