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Searched refs:bCompletelyTransparent (Results 1 – 1 of 1) sorted by relevance

/aoo41x/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx411 … const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewSdrFillAttribute() local
413 if(bCompletelyTransparent) in createNewSdrFillAttribute()
591 const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewTransparenceGradientAttribute() local
598 if(!bNotTransparent && !bCompletelyTransparent) in createNewTransparenceGradientAttribute()

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