Searched refs:bNeed (Results 1 – 2 of 2) sorted by relevance
171 if (meCircleKind!=OBJ_CIRC) bNeed=sal_True; in PaintNeedsXPolyCirc()174 if(!bNeed) in PaintNeedsXPolyCirc()178 bNeed = eLine != XLINE_NONE && eLine != XLINE_SOLID; in PaintNeedsXPolyCirc()181 if(!bNeed && eLine != XLINE_NONE) in PaintNeedsXPolyCirc()185 if(!bNeed && meCircleKind == OBJ_CARC) in PaintNeedsXPolyCirc()191 if(!bNeed) in PaintNeedsXPolyCirc()201 if(!bNeed && meCircleKind != OBJ_CARC) in PaintNeedsXPolyCirc()204 bNeed = eFill != XFILL_NONE && eFill != XFILL_SOLID; in PaintNeedsXPolyCirc()207 if(!bNeed && meCircleKind != OBJ_CIRC && nStartWink == nEndWink) in PaintNeedsXPolyCirc()208 bNeed=sal_True; // Weil sonst Vollkreis gemalt wird in PaintNeedsXPolyCirc()[all …]
137 FASTBOOL bNeed=aGeo.nDrehWink!=0 || aGeo.nShearWink!=0 || nEckRad!=0; in PaintNeedsXPoly() local138 return bNeed; in PaintNeedsXPoly()
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