Searched refs:bTopRight (Results 1 – 3 of 3) sorted by relevance
63 SwSdrHdl(const Point& rPnt, bool bTopRight ) : in SwSdrHdl() argument64 SdrHdl( rPnt, bTopRight ? HDL_ANCHOR_TR : HDL_ANCHOR ) {} in SwSdrHdl()818 const sal_Bool bTopRight = pAnch && ( ( pAnch->IsVertical() && in CalcAnchor() local821 const Point aMyPt = bTopRight ? aMyRect.TopRight() : aMyRect.TopLeft(); in CalcAnchor()826 if ( !TakeDragObjAnchorPos( aPt, bTopRight ) ) in CalcAnchor()832 aPt = bTopRight ? aRect.TopRight() : aRect.TopLeft(); in CalcAnchor()
217 bool bTopRight=0; in convertFromModel() local233 bTopRight=1; in convertFromModel()260 if(eLegendPos == LegendPosition_CUSTOM && 1 == bTopRight && bManualLayout==false) in convertFromModel()
126 sal_Bool TakeDragObjAnchorPos(Point& rPos, sal_Bool bTopRight = sal_False ) const;
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