Searched refs:cLum (Results 1 – 5 of 5) sorted by relevance
/aoo41x/main/vcl/source/gdi/ |
H A D | outdev.cxx | 1281 const sal_uInt8 cLum = aColor.GetLuminance(); in SetLineColor() local 1282 aColor = Color( cLum, cLum, cLum ); in SetLineColor() 1370 const sal_uInt8 cLum = aColor.GetLuminance(); in SetFillColor() local 1371 aColor = Color( cLum, cLum, cLum ); in SetFillColor()
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H A D | outdev3.cxx | 5042 const sal_uInt8 cLum = aTextColor.GetLuminance(); in SetFont() local 5043 aTextColor = Color( cLum, cLum, cLum ); in SetFont() 5069 aTextFillColor = Color( cLum, cLum, cLum ); in SetFont() 5187 const sal_uInt8 cLum = aColor.GetLuminance(); in SetTextColor() local 5188 aColor = Color( cLum, cLum, cLum ); in SetTextColor() 5255 const sal_uInt8 cLum = aColor.GetLuminance(); in SetTextFillColor() local 5256 aColor = Color( cLum, cLum, cLum ); in SetTextFillColor() 5332 const sal_uInt8 cLum = aColor.GetLuminance(); in SetTextLineColor() local 5333 aColor = Color( cLum, cLum, cLum ); in SetTextLineColor() 5391 const sal_uInt8 cLum = aColor.GetLuminance(); in SetOverlineColor() local [all …]
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H A D | outdev4.cxx | 1066 const sal_uInt8 cLum = aColor.GetLuminance(); in DrawHatch() local 1067 aColor = Color( cLum, cLum, cLum ); in DrawHatch()
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H A D | gdimtf.cxx | 1959 sal_uInt8 cLum = rColor.GetLuminance(); in ImplColConvertFnc() local 1962 cLum = ( cLum < 128 ) ? 0 : 255; in ImplColConvertFnc() 1964 return Color( rColor.GetTransparency(), cLum, cLum, cLum ); in ImplColConvertFnc()
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H A D | outdev2.cxx | 1780 const sal_uInt8 cLum = aColor.GetLuminance(); in DrawPixel() local 1781 aColor = Color( cLum, cLum, cLum ); in DrawPixel()
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