Searched refs:fCosFac2 (Results 1 – 1 of 1) sorted by relevance
200 double fCosFac2(aSpecularNormal.scalar(aEyeNormal)); in solveColorModel() local202 if(basegfx::fTools::more(fCosFac2, 0.0)) in solveColorModel()204 fCosFac2 = pow(fCosFac2, (double)nSpecularIntensity); in solveColorModel()205 aRetval += (rSpecular * fCosFac2); in solveColorModel()
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