Searched refs:fGreen (Results 1 – 8 of 8) sorted by relevance
/aoo41x/main/vcl/workben/ |
H A D | svptest.cxx | 112 double fGreen = 255.0-1.5*sqrt((double)(((255-nX)*(255-nX)+nY*nY))); in MyWin() local 113 if( fGreen < 0.0 ) in MyWin() 114 fGreen = 0.0; in MyWin() 118 … pAcc->SetPixel( nX, nY, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) ); in MyWin()
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/aoo41x/main/vcl/inc/aqua/ |
H A D | salgdi.h | 90 RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET 467 inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ) in RGBAColor() argument 470 mfRGBA[1] = fGreen; in RGBAColor()
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/aoo41x/main/basegfx/inc/basegfx/color/ |
H A D | bcolor.hxx | 69 BColor(double fRed, double fGreen, double fBlue) in BColor() argument 70 : B3DTuple(fRed, fGreen, fBlue) in BColor()
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H A D | bcolormodifier.hxx | 354 …BColorModifier_RGBLuminanceContrast(double fRed, double fGreen, double fBlue, double fLuminance, d…
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/aoo41x/main/basegfx/source/color/ |
H A D | bcolormodifier.cxx | 240 …minanceContrast::BColorModifier_RGBLuminanceContrast(double fRed, double fGreen, double fBlue, dou… in BColorModifier_RGBLuminanceContrast() argument 243 mfGreen(basegfx::clamp(fGreen, -1.0, 1.0)), in BColorModifier_RGBLuminanceContrast()
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/aoo41x/main/drawinglayer/source/primitive2d/ |
H A D | graphicprimitivehelper2d.cxx | 811 double fGreen, in create2DColorModifierEmbeddingsAsNeeded() argument 884 || !basegfx::fTools::equalZero(fGreen) in create2DColorModifierEmbeddingsAsNeeded() 893 fGreen, in create2DColorModifierEmbeddingsAsNeeded()
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/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/ |
H A D | graphicprimitivehelper2d.hxx | 62 double fGreen = 0.0, // [-1.0 .. 1.0]
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/aoo41x/main/filter/source/msfilter/ |
H A D | msdffimp.cxx | 1138 double fGreen; member 1141 QuantErr() : fRed( 0.0 ), fGreen( 0.0 ), fBlue( 0.0 ){}; in QuantErr() 1231 double fRed = aColorA.GetRed(), fGreen = aColorA.GetGreen(), fBlue = aColorA.GetBlue(); in ApplyRectangularGradientAsBitmap() local 1236 …fGreen += ( ( ( fDist - fA ) * ( aColorB.GetGreen() - aColorA.GetGreen() ) ) / fD1 ); // + aQuantE… in ApplyRectangularGradientAsBitmap() 1240 sal_Int16 nGreen = static_cast< sal_Int16 >( fGreen + 0.5 ); in ApplyRectangularGradientAsBitmap()
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