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Searched refs:fX0 (Results 1 – 2 of 2) sorted by relevance

/aoo41x/main/svx/source/xoutdev/
H A D_xpoly.cxx1121 double fX0, fY0, fX1, fY1, fX2, fY2, fX3, fY3; in PointsToBezier() local
1136 fX0 = pPoints[nFirst ].X(); in PointsToBezier()
1164 fX1 -= fX0 * ( fU1 / fT1 + fU2 / fT2) / 3; in PointsToBezier()
1172 fX2 = fTx2 / (fT2 * fT2 * fU2 * 3) - fX0 * fU2 * fU2 / ( fT2 * fT2 * 3); in PointsToBezier()
/aoo41x/main/tools/source/generic/
H A Dpoly.cxx635 const double fX0 = rBezPt1.X(); in Polygon() local
654 rPt.X() = FRound( fK1_3 * fX0 + fK12 * fX1 + fK21 * fX2 + fK_3 * fX3 ); in Polygon()

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