Searched refs:getSecondPosition (Results 1 – 9 of 9) sorted by relevance
72 const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } in getSecondPosition() function in sw::sidebarwindows::ShadowPrimitive91 …aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (2.0 * ge… in create2DDecomposition()112 …aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * ge… in create2DDecomposition()133 …aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * ge… in create2DDecomposition()168 && getSecondPosition() == rCompare.getSecondPosition() in operator ==()
51 const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } in getSecondPosition() function in sdr::overlay::OverlayLineStriped
60 const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } in getSecondPosition() function in sdr::overlay::OverlayRollingRectangleStriped
54 const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } in getSecondPosition() function in sdr::overlay::OverlayTriangle
69 const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; } in getSecondPosition() function in sdr::overlay::OverlayRectangle
48 aPolygon.append(getSecondPosition()); in createOverlayObjectPrimitive2DSequence()
55 aLine.append(getSecondPosition()); in createOverlayObjectPrimitive2DSequence()
45 const basegfx::B2DRange aHatchRange(getBasePosition(), getSecondPosition()); in createOverlayObjectPrimitive2DSequence()
52 const basegfx::B2DRange aRollingRectangle(getBasePosition(), getSecondPosition()); in createOverlayObjectPrimitive2DSequence()
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