Searched refs:mnBitmapDepth (Results 1 – 5 of 5) sorted by relevance
/aoo41x/main/vcl/aqua/source/gdi/ |
H A D | salvd.cxx | 59 , mnBitmapDepth( 0 ) in AquaSalVirtualDevice() 75 mnBitmapDepth = nBitCount; in AquaSalVirtualDevice() 177 if( mnBitmapDepth && (mnBitmapDepth < 16) ) in SetSize() 179 mnBitmapDepth = 8; // TODO: are 1bit vdevs worth it? in SetSize() 182 const int nBytesPerRow = (mnBitmapDepth * nDX + 7) / 8; in SetSize() 186 mnBitmapDepth, nBytesPerRow, aCGColorSpace, aCGBmpInfo ); in SetSize() 216 mnBitmapDepth = 32; in SetSize() 219 const int nBytesPerRow = (mnBitmapDepth * nDX) / 8; in SetSize() 238 mpGraphics->SetVirDevGraphics( mxLayer, xDrawContext, mnBitmapDepth ); in SetSize()
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H A D | salgdiutils.cxx | 92 mnBitmapDepth = nBitmapDepth; in SetVirDevGraphics() 119 mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer ); in SetVirDevGraphics() 222 mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer ); in CheckContext()
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H A D | salgdi.cxx | 271 , mnBitmapDepth( 0 ) in AquaSalGraphics() 446 sal_uInt16 nBits = mnBitmapDepth ? mnBitmapDepth : 32;//24; in GetBitCount() 1128 (!mnBitmapDepth || (aDstPoint.x + pSrc->mnWidth) <= mnWidth) ) // workaround a Quartz crasher in copyBits() 1302 if( !pBitmap->Create( mxLayer, mnBitmapDepth, nX, nY, nDX, nDY, !mbWindow ) ) in getBitmap() 2371 mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer ); in SetXORMode()
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/aoo41x/main/vcl/inc/aqua/ |
H A D | salvd.h | 71 int mnBitmapDepth; member in AquaSalVirtualDevice
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H A D | salgdi.h | 158 int mnBitmapDepth; // zero unless bitmap member in AquaSalGraphics
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