Searched refs:mpNormals (Results 1 – 1 of 1) sorted by relevance
843 mpNormals = new NormalsArray3D(*rToBeCopied.mpNormals); in ImplB3DPolygon()904 if(mpNormals) in ~ImplB3DPolygon()967 if(mpNormals) in impNormalsAreEqual()1138 if(mpNormals) in getNormal()1180 return (mpNormals && mpNormals->isUsed()); in areNormalsUsed()1274 if(rSource.mpNormals && rSource.mpNormals->isUsed()) in insert()1281 mpNormals->insert(nIndex, *rSource.mpNormals); in insert()1394 …const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex))); in hasDoublePoints()1418 … const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(a) == mpNormals->getNormal(a + 1L))); in hasDoublePoints()1457 if(bRemove && mpNormals && !(mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex))) in removeDoublePointsAtBeginEnd()[all …]
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